Olympic Data Feed - Common Codes
WRU

DisciplineCode_EntityCodeOrderENG DescriptionJPN DescriptionNote
WRU@ActionENDPEnd of Periodピリオド終了
WRU@ActionFOULFoulファウル
WRU@ActionHBHeld Ballヘルドボール
WRU@ActionPTYPenaltyペナルティ
WRU@ActionPTYTRYPenalty Tryペナルティトライ
WRU@ActionSHOTShotショット
WRU@ActionSTStealスチール
WRU@ActionSTARTPStart of Periodピリオド開始
WRU@ActionSUBSTSubstitution選手交代
WRU@ActionTOTurnoverターンオーバー
WRU@ActionTOUTTimeoutタイムアウト
WRU@ActionRoleINInインWhen CC @Action = SUBST
WRU@ActionRoleOUTOutアウトWhen CC @Action = SUBST
WRU@AthleteStatusDSQDisqualified失格
WRU@AthleteStatusSUSPENDSuspended出場停止
WRU@BracketFNL1Finals決勝
WRU@BracketBRN2Bronze
WRU@Bracket5_635/6 Playoff5/6プレーオフ
WRU@Bracket7_847/8 Playoff7/8プレーオフ
WRU@BracketItemsFNL1Finals決勝When CC @Bracket = FNL (Finals), BRN (Bronze), 5_6 (5/6 Playoff), 7_8 (7/8 Playoff)
WRU@BracketItemsSFL2Semifinals準決勝When CC @Bracket = FNL (Finals)
WRU@CompetitorPlaceBYEBye不戦勝There is no competitor; the other team/athlete goes directly to the next phase/round
WRU@CompetitorPlaceNOCOMPNo competitor対戦相手なし
WRU@CompetitorPlaceTBDTo be determined未定The competitor is not known yet
WRU@EntryCAPTAIN10Captainキャプテン
WRU@EntryCLUB_NAME11Club Name所属クラブ名
WRU@EntryCLUB_ORG12Club Organisation所属クラブ組織
WRU@EntryINTERNAT_PLAYED13International Games Played国際試合出場
WRU@IRMDNSDid not start棄権
WRU@IRMDQBDisqualified for unsportsmanlike behaviourスポーツマンらしからぬ行為により失格
WRU@IRMDSQDisqualified失格
WRU@IRMFoGForfeit of Game没収試合
WRU@PeriodQ11Period 1第1ピリオド
WRU@PeriodQ22Period 2第2ピリオド
WRU@PeriodQ33Period 3第3ピリオド
WRU@PeriodQ44Period 4第4ピリオド
WRU@PeriodOT15Overtime 1延長戦1
WRU@PeriodOT26Overtime 2延長戦2
WRU@PeriodOT37Overtime 3延長戦3
WRU@PeriodOT48Overtime 4延長戦4
WRU@PeriodOT59Overtime 5延長戦5
WRU@PeriodOT610Overtime 6延長戦6
WRU@PeriodOT11Overtime (All)延長戦(全て)
WRU@PeriodTOT12Total合計
WRU@Pool111st in Poolプールの第1位
WRU@Pool222nd in Poolプールの第2位
WRU@Pool333rd in Poolプールの第3位
WRU@Pool444th in Poolプールの第4位
WRU@ReasonACharging foulチャージングファウルWhen CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonBContact before the whistleホイッスル前の接触When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonC4 in the key foulディフェンス4人が自陣キーエリアに同時に入る反則When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonDHolding foulホールディングファウルWhen CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonELeaving the court foulボールを持っていない選手がコート外に出る反則When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonFPushing foul押し出し反則When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonGIllegal use of the hand foul不正に手を使う反則When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonHSpinning foul回転させた反則When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonIOne metre foul1メートル内反則When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonJDangerous play危険行為When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonKFighting乱闘When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonLContinuous abusive and offensive language継続的な罵倒および暴言When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonMStriking or disrespectfully making physical contact with an official審判に対する暴力や侮辱的身体接触When CC @Action = FOUL, PTY, PTYGOAL
WRU@ReasonNA common foul that displays very poor judgement and results in danger or injury to an opponent判断を誤り相手に危険を与えたり怪我をさせる一般的なファウルWhen CC @Action = FOUL, PTY, PTYGOAL
WRU@ResActionDFDefensive foul守備側反則When CC @Action = FOUL, PTY, PTYTRY
WRU@ResActionDQFDisqualifying foul失格となる反則行為When CC @Action = FOUL
WRU@ResActionEQTimeout - Equipmentタイムアウト - 装備When CC @Action = TOUT
WRU@ResActionFFFlagrant foul危険な反則行為When CC @Action = FOUL, PTY, PTYTRY
WRU@ResActionMEDTimeout - Medicalタイムアウト - 医療When CC @Action = TOUT
WRU@ResActionOBOut of boundsアウトオブバウンズWhen CC @Action = TO
WRU@ResActionOFOffensive foul攻撃側反則When CC @Action = FOUL
WRU@ResActionPAPhysical advantageフィジカルアドバンテージWhen CC @Action = TO
WRU@ResActionTThrow inスローインWhen CC @Action = TO
WRU@ResActionT12Twelve seconds12秒When CC @Action = TO
WRU@ResActionT40Forty seconds40秒When CC @Action = TO
WRU@ResActionTBHeld ballヘルドボールWhen CC @Action = TO
WRU@ResActionTD10Ten second dribble10秒以上ドリブルなしWhen CC @Action = TO
WRU@ResActionTFTechnical foulテクニカルファウルWhen CC @Action = FOUL
WRU@ResActionTK10Ten seconds in the key敵陣キーエリアに10秒When CC @Action = TO
WRU@ResActionTOFTip-offティップオフWhen CC @Action = TO
WRU@ResActionTOIOut and InアウトアンドインWhen CC @Action = TO
WRU@ResActionTOUTime-outタイムアウトWhen CC @Action = TO
WRU@ResActionTOUT30Timeout - 30sタイムアウト - 30秒When CC @Action = TOUT
WRU@ResActionTOUT60Timeout - 60sタイムアウト - 60秒When CC @Action = TOUT
WRU@ResActionTRYTryトライWhen CC @Action = SHOT
WRU@ResActionVIBackcourtバックコートWhen CC @Action = TO
WRU@ResultTypeIRM_POINTSFor both, Points and Invalid Result Markポイントおよび不適切な結果マークの両方
WRU@ResultTypePOINTSPointsポイント
WRU@WLTLLost敗退
WRU@WLTWWon勝利
DisciplineCode_EntityCodeOrderENG DescriptionJPN DescriptionNote